



Team Liquid vs.
Virtus.Pro
Game 1
Liquid went for a offensive trilane around




Game 2
For game two, as Liquid headed into the second pick stage with a Keeper of the Light and banning out heroes like Gyrocopter, VP picking up Phantom Lancer felt not just a little panicked, as Airman would have to try to face up against TC on Lifestealer backed up by Keeper and Bane. VP did however make a solid transition, as they noticed that Korok had headed up top with Storm Spirit, putting Crazy playing Outworld Devourer for the second game up against him in order to try and keep that Naixbomb combination down a bit. Delivering VP the good start they needed was the good reactions of

But Liquid was not out of it, and using their superior early game fighting abilities, they managed to regain their momentum heading into the mid game. As kills began to tilt in favour of Liquid, Korok out-paced Crazy, neutralizing the earlier power of Sanity's Eclipse as it no longer could be used to burst down Korok in fights. With this, Liquid was in position to win teamfights out right. Feeling confident, Liquid tried to take the high ground, but as they overextended, they ended up being forced back without claiming a Barracks. But in the coming fights, Korok and gang would redeem themselves, as they ran circles around their opponents with bashes from TC and Scythe of Vyse as well as Orchid Malevolence on both Korok and

Game 3
After a round of trying to dodge each other offensive trilanes, Airman on Weaver found himself staring down Bulba on Clockwerk on bottom lane, while up top


But Liquid responded with mass Blade Mail's, which turned the game in their favour, while TC's Luna shot up to the top of the net worth tables. While the surprise factor of this move helped Liquid take the first fight convincingly, the following fights went less cleanly, as VP were adapting to this surprise play. This helped the Russians go back on the warpath, adding a Necronomicon on Nature's Prophet and once more using the dual Golem's to claim the bottom Melee Barracks, but every time they were on cooldown, VP could not win fights. Using this opening to pick up an Aegis on Luna, Liquid proceeded to bait out another Golem cooldown, with FLUFF sending TC back at the last moment with Test of Faith, allowing Liquid to return shortly after and held even out the Barracks before Liquid went for the Tier 4 Tower and the Throne, taking game three.
Team Liquid sends Virtus.Pro home with $2,000 at the end of a 2-1 series.
Coming up next:
The Alliance vs.
Team Liquid
The Alliance starts with a one game winners bracket advantage.
Game 2
Liquid went for an offensive trilane around Juggernaut played by




Game 3
Pandering to news writers clearly doesn't work, but nobody tell

At this point both teams decided to take a few minutes off and just fight in the Roshan pit. Good positioning and the teamfight control coming out of Korok on Brewmaster as well as FLUFF delivering more big plays helped Liquid come out on top. We now resume regular programming.
With Liquid slightly ahead, the Alliance would have needed a big initiation from s4, but great plays from ixmike on Shadow Demon, getting off those defensive Disruptions, kept on turning fights around. Next in the Alliance book of tricks, bait the enemy to initiate on Loda, and as they turned it around and killed Korok, he bought back and ran to rejoin the fight, turning it around along with Bulba, who had been sent home by FLUFF only to teleport back into the fight. But it could only last for so long, eventually s4 started finding his openings and Loda as well as Akke doing big work, even the Entangles of the Spirit Bear proccing at clutch moments, and any small opening with the Bloodlust and Empower buffs meant that not one but two lanes of Barracks was lost for Liquid. One more big fight at top lane, with Akke rocking the Multicast, and Liquid ended up calling the 'GG'.
The Alliance takes the win 3-0 over Team Liquid, taking home $5,000 for their efforts while Liquid walks away with $3,000.
Final standings
1st -

2nd -

3rd -

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