posted by Abelle,
Some complained that the last calibration resulted in a rank too similar to their old one, but Valve have specifically said that this calibration "will allow for a substantial change in rank based on your performance during calibration, seeded by your previous rank."
That could mean a substantially lower MMR if calibration goes poorly or your skill level has suffered in the past six months, but it also means it could give your rank a bit of a boost if things go well.

Valve's Jeff Hill has even chimed in this time with some rare information on how calibration will work - it's all about wins, not stats. His comment can be found on a reddit thread about the upcoming reset.
You will not get additional calibration credit for your performance in the game beyond simply winning the game. For example; hero damage, kills, assists, wards placed, creep score, gpm, hero choice - those kinds of things do not inform the re-calibration system today.
A few small changes have also been made to the medals and progression. Medals will now always have a star - instead of 0-5, they now go from 1-5. You'll also be able to view a private stat which tracks your current progress towards your next star or medal.
Finally, a new medal called "Immortal" has been added for leaderboard players. Instead of stars, it will display their current leaderboard ranking, similar to the Divine five medals from the current season.
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