10/10 update, WP Valve. pic.twitter.com/E8g7QzI6bV
— Owen Davies (@ODPixel) October 23, 2015Low priority can be frustrating, especially if your reports have largely been down to a poor internet connection or toxic team-mates. In the past the citizens of LPQ realised that ARDM was an incredibly quick way to finish their alloted games and the "5on5 mid ARDM" frenzy resulted in 15-20 minute games and everybody whizzing through the games.
Now the low priority queue will be an even more frustrating grind as you will have to attempt to convince your allies that winning is the ultimate goal, otherwise you may find yourself in the LPQ for all eternity. The silver lining however is that if you can manage to pull that off, you will have less LPQ games to play thanks to Valve's other amendment that "the number of Low Priority games needed to complete has been reduced".
The person who suggested this: mAReDux. If you see him in-game, make sure to give him a nice report - (3rd option).
— Mark 'Tralf' Seidl (@TraLFDota) October 23, 2015fu reddit. fu valve.
Low Priority games now have to be won in order to count.
— Alaan Faraj (@SexyBamboe) October 23, 2015Dota 2 Update - October 22nd 2015
Fixed Dire fountain ramp collision.
Low Priority games now have to be won in order to count.
Fixed a bug that could cause periodic hitching.
The number of Low Priority games needed to complete has been reduced.
Custom Games: Fixed a bug that prevented CreateHTTPRequest from working on dedicated servers.
Fixed Dire fountain ramp collision.
Low Priority games now have to be won in order to count.
Fixed a bug that could cause periodic hitching.
The number of Low Priority games needed to complete has been reduced.
Custom Games: Fixed a bug that prevented CreateHTTPRequest from working on dedicated servers.
What do you think of the changes to low priority queue? Is it better or worse?
The change itself was suggested in a Reddit thread yesterday by a user called maReDux. Whether or not he is a hero or a villain we will let the poll decide.


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