6.84b Alleged "overpowered" Glimmer Cape nerfed while Roshan gets buffed

posted by Malystryx.GDS,
A balance patch should arrive very soon and perhaps in the middle of the D2CL, bringing with it an armour boost to Roshan as well as a double nerf to new item Glimmer Cape, often cited since its release as being imbalanced due to it offering both invisiblity AND magic resistance. Other changes include an intelligent nerf to Gyrocopter, one of Empire's favourite heroes. Undying's ultimate also tweaked.

Item changes of note


It is by no means a major balance change, but more of a damage control on the two items that have been extremely popular since their release. Glimmer Cape which offered 66% magic resistance now only will offer 55%, with its Attack Speed also reduced from 30 to 20. Glimmer Cape was so far most popular on Witch Doctor and Rubick, who were responsible for more than a quarter of the appearances.(26% - 29 out of 112 matches.)

Meanwhile the nerf to Silver Edge surprisingly does not include any changes to the bonus damage or its disable of passive abilities, but instead simply increases the recipe cost from 350 to 600, making them item now cost 5,700 instead of 5,450.

Undying weakened in 6.84b
Roshan and Hero changes of note
As for the beloved Roshan, his rate of armour upgrade will be increased by 40%, making him tougher to take down and perhaps making Medallion of Courage even more crucial. Heroes-wise aside from Centaur Stampede damage reduction dropped from 70% to 60%, Undying is the only one to receive a major change.

In 6.84 a change was made to his Tombstone, making the zombies no longer killable by aoe spells and instead forcing enemies to hit them in order to kill them. Vici Gaming's sg Daryl Koh 'iceiceice' Pei Xiang played the hero in both of his matches today, but from tomorrow the damage amplication (from 5/10/15% to 1%) and the slow (from 5% to 1%) from Undying's ultimate have both been reduced.

Given the nerf may come in the middle of the tournament, we may see teams stay away from Undying tomorrow as a result of the change. Also worth mentioning is Gyro's base Intelligence has been reduced from 23 to 19, losing 52 mana in the process (13 mana per int stat) which is equal to about one less barrage over time taking into consideration mana regeneration to give you a perspective.

The list of changes for the imminent patch are as follows:

Roshan armor upgrade increased from 1 per 8 minutes to 1.4 per 8 minutes
Familiars hit requirement reduced from 4 to 3
Enrage damage multiplier reduced from 2/2.5/3 to 1.5/2/2.5
Glimmer Cape Magic Resistance reduced 66% to 55%
Glimmer Cape and Shadow Amulet Attack Speed reduced from 30 to 20
Silver Edge recipe cost increased from 350 to 600
Flesh Golem minimum damage amplification reduced from 5/10/15% to 1% (same for scepter)
Flesh Golem minimum slow reduced from 5% to 1%
Soul Rip manacost increased from 50/75/100/125 to 100/110/120/130
Zombies no longer require two hits to kill from Towers
Stampede Scepter damage reduction from 70% to 60%
Gyrocopter base Intelligence reduced from 23 to 19
Queen of Pain base movement speed reduced from 300 to 295
Hawk movement speed from 250/300/350/400 to 250/275/300/325


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