Traitor Mode Rules



Both teams pick one of their players as a traitor before the start of the match. This player joins a slot on the enemy side. Ingame the traitor is allowed to do almost anything.

The traitor may stay in communication with his real teammates via skype/teamspeak/whatever and tell them everything he knows.

Drafting:
Mode is Random Draft (with random fp). The traitors get into the top slots. During the second pick, the non traitor must not pick a hero within the first 10 seconds (this ensures the two traitors get to choose first)

Restrictions:
1. If a traitor has died three times to the enemy team (NOT including the other traitor!!), he has to stay at his fountain for the rest of the game. He must not leave the area of the fountain, but he can still buy items or cast spells. He can still talk to his team. He may be killed at the fountain.
1.1 If a traitor gives firstblood to the enemy team, he already has to stay in the base after the SECOND death instead of the third!
2. The traitor must not use a courier at any point of the game
3. Disable help is forbidden for all 10 players

side notes:
- Feeding Gem or Divine Rapier is allowed
- Buying items out of stock is allowed
- all other yet unkown abuses are allowed until the great master finds out about it and ban them (so have fun doing at least once whatever shit you come up with!)