posted by raiko_,
Update from Jicyphex on Twitter last night
For the uninitiated, Element TD was one of the most popular custom maps for WarCraft 3, and it followed a traditional Tower Defense format. The appeal came from how content-packed it was; the game mode featured a vast amount of Creeps and and even larger amount of Towers to kill those Creeps with. It was regarded as a very solid game mode, which meant that while it may not have been the fanciest map available, it was consistently played and enjoyed.
The game mode being ported into DOTA2 is likely to please a lot of people, and those who remember it from back in the WarCraft 3 days aren't going to be dissapointed; the screenshots we've seen so far imply the latest version will stay true to the original.
Latest screenshot of ETD - Courtesy of Jicyphex
Of course despite all the hype surrounding various custom game modes, full official support is yet to be released by Valve. We saw the release of DOTA2 Workshop Tools recently, which enabled custom games to be played in the client, but this feature is still in Alpha. Could the release of more popular maps like Element TD encourage Valve to push out a full release faster, or will Valve Time still be in effect?
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