Rooftrellen, the
Treant Protector
Treant Protector
Durable, Initiator, Lane Support, DisablerStrength
25 +3.3
15 +2
17 +1.8Abilities (hover for details)





Nature's Guise
Ability: Target Affects: Ally
Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree. If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Guise is lost.
Range: 300
Duration: 15/30/45/60
Fade Time: 2
Tree Radius: 375
Bonus Movement Speed: 10%
10/8/6/4
90/80/70/60
The Protectors don't often come into vision; their natural state being nestled within their leafy brethren.
Notes: If the unit has a distance of more than 375 to the closest tree during 1 second, the invisibility will be removed. Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly. Treant Protector can cast spells without losing invisibility from Nature's Guise.
Ability: Target Affects: Ally
Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree. If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Guise is lost.
Range: 300
Duration: 15/30/45/60
Fade Time: 2
Tree Radius: 375
Bonus Movement Speed: 10%
10/8/6/4
90/80/70/60The Protectors don't often come into vision; their natural state being nestled within their leafy brethren.
Notes: If the unit has a distance of more than 375 to the closest tree during 1 second, the invisibility will be removed. Can be used on units even if they aren't close to a tree, but the invisibility will be removed almost instantly. Treant Protector can cast spells without losing invisibility from Nature's Guise.

Leech Seed
Ability: Target Affects: Enemy
Rooftrellen plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times.
Range: 350
Radius: 500
Duration: 3
Slow: 24%
Lifesteal per Pulse: 30/45/60/75
16/14/12/10
140
Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.
Ability: Target Affects: Enemy
Rooftrellen plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times.
Range: 350
Radius: 500
Duration: 3
Slow: 24%
Lifesteal per Pulse: 30/45/60/75
16/14/12/10
140Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.

Living Armor
Ability: Target Affects: Ally
Target an allied unit or structure. Grants bonus regeneration and physical damage block. Dispels when more than 7 damage instances are taken.
Physical Damage Block: 20/40/60/80 (hero only)
Range: Global
Bonus Health Regeneration: 4/7/10/13
Duration: 7 damage instances or 20 seconds
20
30/35/40/45
The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.Notes: Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)
Ability: Target Affects: Ally
Target an allied unit or structure. Grants bonus regeneration and physical damage block. Dispels when more than 7 damage instances are taken.
Physical Damage Block: 20/40/60/80 (hero only)
Range: Global
Bonus Health Regeneration: 4/7/10/13
Duration: 7 damage instances or 20 seconds
20
30/35/40/45The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.Notes: Living Armor can be cast through the minimap (only considers heroes and towers/rax in this mode)

Overgrowth
Ability: No Target Affects: Enemy
Summons an overgrowth of damaging vines and branches around Rooftrellen that prevent afflicted enemies from moving or attacking. Deals damage once per second.
Radius: 625
Duration: 3/3.75/4.5
115/105/95
70
Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.
Notes: Prevents usage of the Blink spell. Does not mini-stun Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.
Ability: No Target Affects: Enemy
Summons an overgrowth of damaging vines and branches around Rooftrellen that prevent afflicted enemies from moving or attacking. Deals damage once per second.
Radius: 625
Duration: 3/3.75/4.5
115/105/95
70Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.
Notes: Prevents usage of the Blink spell. Does not mini-stun Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.
Lore
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.
| Health (lvl 1): | 625 | Movespeed: | 300 |
| Mana (lvl 1): | 221 | Base Atck. Time: | 1.9 |
| Damage: | 83-91 | Missile Speed: | Instant |
| Atck. Range: | Melee | Attack Anim.: | 0.6 +0.4 |
| Atck. Speed: | 1.48s | Cast Anim.: | 0.5 +0.51 |
| Armor: | 1.1 | Sight Range: | 1800 1200 |

Interesting Rooftrellen, the Treant Protector Media
Introduction to Rooftrellen, the Treant Protector
Introduction to Rooftrellen, the Treant Protector
#1
shb1986 wrote at 23.05.2012, 14:09 CEST:
Weakened So much....
#2
zimnic wrote at 19.12.2012, 23:50 CET:
I don't want to be a Negative Nancy, but joinDOTA staff is always late with updating changes to heroes' abilities :( Roofs' skills were reworked a bit recently...
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