Rhasta, the
Shadow Shaman
Shadow Shaman
Pusher, Disabler, Nuker, SupportIntelligence
19 +1.6
16 +1.6
21 +3Abilities (hover for details)





Ether Shock
Ability: Target Affects: Enemy
Creates a cone of ethereal energy that strikes multiple enemy units.
Range: 600
Starting Area Of Cone: 200
Distance Of Cone: 500
Final Area Of Cone: 300
Number of Targets: 1/3/5/7
Damage: 140/200/260/320
8
95/105/135/160
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
Ability: Target Affects: Enemy
Creates a cone of ethereal energy that strikes multiple enemy units.
Range: 600
Starting Area Of Cone: 200
Distance Of Cone: 500
Final Area Of Cone: 300
Number of Targets: 1/3/5/7
Damage: 140/200/260/320
8
95/105/135/160 Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.

Hex
Ability: Target Affects: Enemy
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
Range: 500
Duration: 1.25/2/2.75/3.5
Damage: 140/200/260/320
13
110/140/170/200
Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.
Ability: Target Affects: Enemy
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
Range: 500
Duration: 1.25/2/2.75/3.5
Damage: 140/200/260/320
13
110/140/170/200 Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.

Shackles
Ability: Target Affects: Enemy
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.
Range: 400
Channeling Duration: 2.5/3.25/4/4.75
Damage Per Second: 40
Damage: 140/200/260/320
16
110/130/155/185
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
Ability: Target Affects: Enemy
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.
Range: 400
Channeling Duration: 2.5/3.25/4/4.75
Damage Per Second: 40
Damage: 140/200/260/320
16
110/130/155/185 A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.

Mass Serpent Ward
Ability: Point Affects: None
Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic.
SCEPTER UPGRADEABLE - Increases ward damage.
Range: 550
Duration: 45
Damage: 39-43 (53-59*)/54-58 (74-79*)/69-73 (94-100*)
110
200/350/600
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Ability: Point Affects: None
Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic.
SCEPTER UPGRADEABLE - Increases ward damage.
Range: 550
Duration: 45
Damage: 39-43 (53-59*)/54-58 (74-79*)/69-73 (94-100*)
110
200/350/600 Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Lore
Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he’d castrate your pig, for five, he’d circumcise your sons. For a good meal, he’d don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill trowle, part…something else, worked as assistant and lent an air of the exotic to the con-man’s trade.
Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman’s reputation grew. Eventually, the pair’s duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.
Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he’d castrate your pig, for five, he’d circumcise your sons. For a good meal, he’d don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill trowle, part…something else, worked as assistant and lent an air of the exotic to the con-man’s trade.
Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman’s reputation grew. Eventually, the pair’s duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.
| Health (lvl 1): | 511 | Movespeed: | 285 |
| Mana (lvl 1): | 273 | Base Atck. Time: | 1.47 |
| Damage: | 47-54 | Missile Speed: | 900 |
| Atck. Range: | 500 | Attack Anim.: | 0.3 +0.5 |
| Atck. Speed: | 1.47s | Cast Anim.: | 0.3 +1.07 |
| Armor: | 1.24 | Sight Range: | 1800 800 |

Tournaments
1800
800


LGD.int
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