Raijin Thunderkeg, the
Storm Spirit
Storm Spirit
Carry, Initiator, Escape, DisablerIntelligence
19 +1.5
22 +1.8
23 +2.6Abilities (hover for details)





Static Remnant
Ability: No Target Affects: Enemy
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.
Trigger Radius: 235
Damage: 140/180/220/260
3.5
70/80/90/100
Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.
Ability: No Target Affects: Enemy
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.
Trigger Radius: 235
Damage: 140/180/220/260
3.5
70/80/90/100 Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.

Electric Vortex
Ability: Target Affects: Enemy
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.
Range: 300
Pull Duration: 1/1.5/2/2.5
Pull Distance: 100/150/200/250
20
100/110/120/130
Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Ability: Target Affects: Enemy
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.
Range: 300
Pull Duration: 1/1.5/2/2.5
Pull Distance: 100/150/200/250
20
100/110/120/130 Raijin's thunderous, boisterous energy often draws others into an electrifying situation.

Overload
Ability: On hit Affects: Enemy
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
Radius: 275
Slow Duration: 0.6
Damage: 30/50/70/90
Attack Speed Slow: 80%
Pow! Zip! Zap!
Ability: On hit Affects: Enemy
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
Radius: 275
Slow Duration: 0.6
Damage: 30/50/70/90
Attack Speed Slow: 80%
Pow! Zip! Zap!

Ball Lightning
Ability: Point Affects: Self
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. Damage, speed and area of effect are improved per level.
Range: Global
Radius: 125/200/275
Damage For Each 100 Units: 8/12/16
Mana Cost For Each 100 Units: 10 + 1% of Maximum Mana
Travel Speed: 1250/1875/2500
15 + 7% of Maximum Mana
The Storm is coming in.
Ability: Point Affects: Self
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. Damage, speed and area of effect are improved per level.
Range: Global
Radius: 125/200/275
Damage For Each 100 Units: 8/12/16
Mana Cost For Each 100 Units: 10 + 1% of Maximum Mana
Travel Speed: 1250/1875/2500
15 + 7% of Maximum ManaThe Storm is coming in.
Lore
Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal’s presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.
Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal’s presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.
| Health (lvl 1): | 511 | Movespeed: | 295 |
| Mana (lvl 1): | 299 | Base Atck. Time: | 1.7 |
| Damage: | 45-55 | Missile Speed: | 1100 |
| Atck. Range: | 480 | Attack Anim.: | 0.5 +0.3 |
| Atck. Speed: | 1.39s | Cast Anim.: | 0.3 +0.51 |
| Armor: | 5.08 | Sight Range: | 1800 800 |

#1
BigTmoose wrote at 11.04.2012, 20:15 CEST:
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