Clinkz, the
Bone Fletcher
Bone Fletcher
Carry, EscapeAgility
15 +1.6
22 +3
16 +1.55Abilities (hover for details)





Strafe
Ability: No Target Affects: Self
Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.
Duration: 4/6/8/10
Bonus Attack Speed: 130
60/50/40/30
90
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
Ability: No Target Affects: Self
Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.
Duration: 4/6/8/10
Bonus Attack Speed: 130
60/50/40/30
90It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.

Searing Arrows
Ability: Target Affects: Enemy
Imbues Clinkz's arrows with fire for extra damage.
Range: 600
Bonus Damage: 20/30/40/50
0
8
Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.
Ability: Target Affects: Enemy
Imbues Clinkz's arrows with fire for extra damage.
Range: 600
Bonus Damage: 20/30/40/50
0
8Clinkz simply lights his arrows from his flaming essence for quite the destructive effect.

Skeleton Walk
Ability: No Target Affects: Self
Clinkz moves invisibly through units until the moment he attacks or uses an ability.
Duration: 20/25/30/35
Bonus Movement Speed: 11%/22%/33%/44%
20
75
With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.
Ability: No Target Affects: Self
Clinkz moves invisibly through units until the moment he attacks or uses an ability.
Duration: 20/25/30/35
Bonus Movement Speed: 11%/22%/33%/44%
20
75With a burst of fire and puff of smoke, the Bone Fletcher was nowhere to be seen.

Death Pact
Ability: Target Affects: Enemy and Ally (no heroes)
Clinkz consumes the target friendly or enemy creep, gaining a percent of its HP as max health and damage.
Range: 400
Duration: 35
Bonus HP and HP Capacity: 50%/65%/80% of the killed unit's HP
Bonus Damage: 5%/6.5%/8% of the killed unit's HP
45
100
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
Ability: Target Affects: Enemy and Ally (no heroes)
Clinkz consumes the target friendly or enemy creep, gaining a percent of its HP as max health and damage.
Range: 400
Duration: 35
Bonus HP and HP Capacity: 50%/65%/80% of the killed unit's HP
Bonus Damage: 5%/6.5%/8% of the killed unit's HP
45
100Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
Lore
At the base of the Bleeding Hills stretches a thousand-league wood—a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decried an unbreakable spell: to any who slew the demon would be granted Life Without End. Unaware of the spell, Clinkz waded into battle, defending his lands against the demon’s fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon’s death. Thus, the mage’s spell took effect at the very moment of the archer’s conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell’s breathe with him on his journey into eternity.
At the base of the Bleeding Hills stretches a thousand-league wood—a place called The Hoven, where black pools gather the tarry blood of the uplands, and the king-mage Sutherex sits in benevolent rule. Once a sworn protector of the Hoven lands, Clinkz earned a reputation for his skill with a bow. In the three-hundredth year of the king-mage, the demon Maraxiform rose from sixth hell to lay claim to the forest. In response, the king-mage decried an unbreakable spell: to any who slew the demon would be granted Life Without End. Unaware of the spell, Clinkz waded into battle, defending his lands against the demon’s fiery onslaught. Clinkz drove Maraxiform back to the gates of sixth-hell itself, where on that fiery threshold the two locked in a mortal conflict. Grievously wounded, the demon let out a blast of hellfire as Clinkz loosed his final arrow. The arrow struck the demon true as hellfire poured out across the land, lighting the black pools and burning Clinkz alive at the instant of the demon’s death. Thus, the mage’s spell took effect at the very moment of the archer’s conflagration, preserving him in this unholy state, leaving him a being of bones and rage, caught in the very act of dying, carrying hell’s breathe with him on his journey into eternity.
| Health (lvl 1): | 435 | Movespeed: | 300 |
| Mana (lvl 1): | 208 | Base Atck. Time: | 1.7 |
| Damage: | 37-43 | Missile Speed: | 900 |
| Atck. Range: | 600 | Attack Anim.: | 0.7 +0.3 |
| Atck. Speed: | 1.41s | Cast Anim.: | 0.5 +0.51 |
| Armor: | 2.08 | Sight Range: | 1800 800 |

Tournaments
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