Jin'zakk, the
Batrider


Initiator, Disabler, Nuker, Escape

Intelligence
23 +2.4
15 +1.5
24 +2.5
Abilities (hover for details)

Sticky Napalm
Ability: Point Affects: Enemy

Drenches an area in sticky oil, amplifying damage from Batrider's attacks and abilities and slowing the movement speed and turn rate of enemies in the area. Additional casts of Sticky Napalm continue to increase damage, up to 10 stacks.

Range: 700
Radius: 375
Extra Damage: 10/15/20/25
Duration: 8
Movement Slow: 3%/5%/7%/9%
Turn Rate Slow: 70%
3 20

It's not uncommon to hear the Rider cackle while he increases the flammability of his opponents.
Flamebreak
Ability: Target Affects: Enemy

Hurls a highly explosive cocktail of dangerous chemicals at the target position. Upon arriving at the location, the missile explodes, dealing damage and knocking all nearby foes away from the impact. Any unit who has been Napalmed will take additional damage from the blast.

Range: 1500
Radius: 375
Damage: 75/150/225/300
Stun Duration: 0.5
Turn Rate Slow: 70%
11 80/100/120/140

A molotov cocktail is the weapon of choice for Batrider.
Firefly
Ability: No Target Affects: None

Batrider takes to the skies, laying down a flaming trail from the air. While flying, the rail of fire destroys trees and damages enemies in its path, and Batrider gains the movement capabilities of a flying unit.

Damage Over Time: 20/40/60/80
Radius: 200
Duration: 18
Turn Rate Slow: 70%
40 100

When an enemy escapes into the Yama Raskav Jungle, most would cut through the brush to find the fugitive. Batrider just chooses to destroy the jungle along with his foes.
Flaming Lasso
Ability: Target Affects: Enemy

Lassoes an enemy and drags them in batrider's wake. Victims cannot be dragged over impassible terrain. Dragged units cannot move, attack, or use abilities. Teleporting or blinking will break the lasso.

Range: 175
Duration: 3/3.5/4
Turn Rate Slow: 70%
90/70/50 150

Few dare to ask to ride on the bat, as Batrider gives them free of charge. Note: Batrider can not attack while using Flaming Lasso


Lore

There is no such thing as harmony among the creatures of the Yama Raskav Jungle. By bite, or claw, or pincer, or hoof, even the slightest sign of weakness means a swift death. They say the Rider was just a lad cutting chaff in his family's field when he was taken, swept up by a massive morde-bat looking for take-out. But this boy had a better idea, and wriggled his way from his captor's grip, onto the beast's back, and hacked it down with his tools. Emerging from the bloody wreckage and intoxicated by the thrill of flight, the boy realized he'd found his calling. The boy grew, and every summer he'd return to his family's field, often setting out into the bush seeking to reclaim that first thrill of facing death in the form of jaws or a fatal fall. The years went on, but his fire only grew stronger. He studied the overgrowth, plunging deeper with each expedition, until finally he found his way to the caves at the heart of hostility. They say the Rider, on the eve of a scorching summer night, had nothing but a rope, a bottle of liquid courage and a burning determination to feel the skies once more, when he plunged inside...


"If you wanna ride fast,
you gotta ride alone."


Health (lvl 1):587Movespeed:290
Mana (lvl 1):312Base Atck. Time:1.7
Damage:48-52Missile Speed:900
Atck. Range:375Attack Anim.:0.5 +0.54
Atck. Speed:1.49sCast Anim.:0.2 +0.7
Armor:2.1Sight Range:1800 800


Interesting Batrider Media

Introduction to Batrider
Batrider Forum Guides

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#1
dwerhs wrote at 23.03.2012, 11:53 CET:
a really good hero... why don't pick it??? unleashed the fire !
#2
Ostin wrote at 15.05.2012, 21:02 CEST:
Batskater
 

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