Leviathan, the
Tidehunter
Tidehunter
Initiator, Durable, Disabler, SupportStrength
22 +3
15 +1.5
16 +1.7Abilities (hover for details)




Gush
Ability: Target Affects: Enemy
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.
Range: 700
Debuff Duration: 4
Armor Reduction: 2/3/4/5
Movement Speed Slow: 40%
Damage: 110/160/210/260
12
120
During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.
Ability: Target Affects: Enemy
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor. Lasts 4 seconds.
Range: 700
Debuff Duration: 4
Armor Reduction: 2/3/4/5
Movement Speed Slow: 40%
Damage: 110/160/210/260
12
120During his championship of the Sunken Isles, Leviathan gained mastery over the open sea.

Kraken Shell
Ability: No Target Affects: Self
Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.
Damage Reduction: 7/14/21/28
Damage Threshold: 600
Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.
Ability: No Target Affects: Self
Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold. Kraken Shell does not stack with items that provide Damage Block.
Damage Reduction: 7/14/21/28
Damage Threshold: 600
Claddish navymen tell tales of a mighty sea-faring beast that suffered spear and sword but continued to lay waste to the fleet.

Anchor Smash
Ability: No Target Affects: Enemy
Tidehunter swings his mighty anchor to damage nearby enemies and reduce their base attack damage.
Radius: 400
Duration: 6
Damage Reduction: 40%
Damage: 75/125/175/225
7/6/5/4
30/40/50/60
Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.
Ability: No Target Affects: Enemy
Tidehunter swings his mighty anchor to damage nearby enemies and reduce their base attack damage.
Radius: 400
Duration: 6
Damage Reduction: 40%
Damage: 75/125/175/225
7/6/5/4
30/40/50/60Stolen from one of Admiral Kunkka's flagships, Leviathan's heavy anchor proves useful as a melee weapon.

Ravage
Ability: No Target Affects: Enemy
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Radius: 825/925/1025
Stun Duration: 1.5/1.8/2.25
Damage: 200/325/450
150
150/225/325
Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.
Ability: No Target Affects: Enemy
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Radius: 825/925/1025
Stun Duration: 1.5/1.8/2.25
Damage: 200/325/450
150
150/225/325Calling to the abyssal god Maelrawn has resulted in entire armadas being lost at sea.
Lore
The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.
The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Diaspora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea.
| Health (lvl 1): | 568 | Movespeed: | 310 |
| Mana (lvl 1): | 208 | Base Atck. Time: | 1.7 |
| Damage: | 47-53 | Missile Speed: | Instant |
| Atck. Range: | Melee | Attack Anim.: | 0.6 +0.56 |
| Atck. Speed: | 1.48s | Cast Anim.: | 0.3 +0.51 |
| Armor: | 3.1 | Sight Range: | 1800 800 |

#1
Pabs wrote at 05.04.2012, 19:25 CEST:
:D
#2
Chronepsis wrote at 05.04.2012, 19:49 CEST:
No egg
#3
Nintendan wrote at 06.04.2012, 10:34 CEST:
Chronepsis schrieb:
No egg
No egg
lol I was looking also.
#4
I am your fan wrote at 17.05.2013, 19:35 CEST:
Me too)
You are not logged in! To become part of the awesome, create your GameSports account here.
Tournaments
1800
800



Dignitas
Mouz 


Fnatic
PR 

rox.KIS 

You are not logged in! To become part of the awesome, create your account
NTL.SA
iCCup
Next
eL'Pride
Mtov




